It’s Official!

Activision announced today that the rumours of a second DLC map pack for Call of Duty: Black Ops are true. The map titles and release date remain the same, but we are given a new poster with the date in the correct (North American) order.

Activision also gave us a little more information on each of the new maps. “Zoo” will “takes you on a wild ride in an abandoned Soviet Russian Zoo, with danger at every turn”. On the map “Hotel” players will duke it out “on the roof of a Cuban luxury hotel and casino against the vivid backdrop of old Havana”. “Convoy” promises to “delivers intense, close-quarters combat at the scene of an ambushed US military convoy”. “Stockpile” will “pits players in a remote Russian farm town housing secret WMD facilities”. Finally perhaps the most exciting of the 5, “Call of the Dead” offers all new playable characters and promises to be a very special creation for all Zombie fans.

On top of this, there was also an announcement of a third double XP weekend to tie in with the new map pack release. It will be available cross platform and begin on Friday May 6th.

-LTP

Escalate Your Black Ops Experience

As of yesterday (April 5, 2011), word of a second Call of Duty: Black Ops map pack was leaked by an Australian game company. The map pack is titled “Escalation”, and is due out on May 3, 2011, once again Xbox 360 owners will get this one first. I expect to see a PC and PS3 release a month later in June. According to the poster, the 4 new multiplayer maps are titled, “Zoo”, “Hotel”, “Stockpile”, “Convoy”, and a new zombie map titled, “Call of the Dead”. Whether this is a reliable source or not is up to you, but to me the poster looks very official. I’ll be keeping my fingers crossed for this one, and can’t wait to see what they do with the map “Zoo”, animal attacks perhaps?

-LTP

+5 for Call of Duty: Black Ops

One of the most popular first person shooters of all time has just raised the stakes once again. On February 1st, Treyarch released 4 all new competitive multiplayer maps and 1 new Nazi Zombies map for the already thriving game. After being out for almost 3 months now, the game reclaimed the top of the charts around the world for most popular video game with the release of these new maps.

Being a PS3 gamer, I have yet to get my hands on the temporarily exclusive Xbox 360 maps. However I anxiously await their release, and will post a more in-depth overview and strategy of each map after I get the chance to play them. The maps include “Kowloon”,  “Discovery”, “Berlin Wall”, “Stadium”, and the zombie map “Ascension”.

“Kowloon”, which is loosely based on the single player campaign level, is set in Kowloon City, China. The map resembles past Call of Duty multiplayer maps were it’s dark and raining. The only major difference this time is your up atop run down apartments and building roofs high in the sky. This map reminds me a lot of the Modern Warfare 2 map “Favela” where you have the ability to jump from one roof top to the next. This time the jumping is not optionally, which really breaks up primary player paths and causes a major reconstruction of your strategy. Lastly Kowloon features a zip line which allows you to go from the map center to the map perimeter very quickly. the considerable downfall to the zip line is while in use it leaves you vulnerable to enemy fire, it really comes down to risk vs. reward. This type of interactivity, along with the pushable button on the map “Radiation”, is something the map developers are doing that I really enjoy.

“Discovery” is set in an abandoned World War II research facility left by the German Nazi’s. This map, at first glance, looks huge which I think will be fantastic for game types such as headquarters and demolition. This map focus around four bridges over the center of the map that span across a wide chasm. Three of these bridges are made entirely out of snow and ice, and yes you can blow them up! Yet again more interactivity from Treyarch :).

“Berlin Wall” is a sniper haven and possibly one of the biggest Call of Duty maps I’ve ever seen. To point out the obvious, this map is set in Berlin, Germany and has the very iconic Berlin Wall. The art style of this map looks unbelievable, that attention to detail that the map developers have put in reminds me why I love gaming. West Berlin is clearly defined with commercial areas and shops, and East Berlin being industrial and somewhat rundown. In the middle of the map we have the wall of course, with several direct routes through.  In between the walls is “no mans land” which seems to work something like a cow in a slaughter-house. Going through here will definitely save you time however I’m a bit skeptical about it. If you’re not rocking Lightweight and Marathon perks I don’t think there is a hope in hell in getting through it. Feel free to prove me wrong.

“Stadium” is set in the North Eastern United States and you are fighting in and around this hockey area. It is yet another small map size installment; I love this type of map, small, tight close quarter battles, and lots of action. These types of maps are also great for 1 on 1 “Cage Matches” with your friends (or enemies). Among my favorite small maps are “Shipment”, “Rust”, “Summit”, and “Nuke Town”, and I’m sure “Stadium” will not be disappointing. However, I hope this map doesn’t have the same problems I’ve been experiencing with “Nuke Town” in which the enemy spawns are right behind your within a few seconds.

“Ascension”, this map is a bit of a mystery to me and Treyarch has kinda been keeping it on the down low. From what I’ve gathered it ties in with the single player campaign mission video of the same name. In this map you play as the four scientists in charge of the Soviet Ascension program which takes place in what appears to be some type of missile silo, possibly a launch pad. Like I said I don’t know much about it so maybe you Xbox 360 enthusiastic can let me know?

Any way that’s all for now, be sure to check back in for my complete overview and strategy of the new maps in the near future.

Peace out bitches,

-LTP